Climb, fall, and climb again in Getting Over It with Bennett Foddy, one of the most punishing platformers ever made. You play as Diogenes, a man stuck inside a metal cauldron, armed
with nothing but a sledgehammer to hook, push, and swing his way up a mountain built from junk, rocks, and household debris.
There are no checkpoints and no safety net — a single careless swing can send you tumbling all the way back down, undoing minutes or even hours of painstaking progress. Every movement is controlled entirely
with the hammer, demanding patience, precision, and a very calm temper.
Along the way, creator Bennett Foddy narrates your ascent with philosophical musings on failure, frustration, and perseverance, turning every fall into part of the experience rather than just a setback. Inspired
by the cult classic Sexy Hiking, this is a game about the climb itself, not just reaching the top.